The 10 Most Horrifying Traps of the 'Saw' Franchise

The 10 Most Horrifying Traps of the 'Saw' Franchise

- By Nicolás Delgadillo

The 'Saw' movies are best known for their trademark traps, and we're going through the most grisly ones ahead of the arrival of 'Spiral: From the Book of Saw'.

Created by horror icons James Wan and Leigh Whannell, the Saw franchise kicked off in 2004 and had an iron grip on the Halloween movie season for years. The movies follow the exploits of a serial killer named Jigsaw and his various accomplices as he forces victims into sadistic games where they must fight to survive. They're placed into elaborate traps that physically and psychologically torture them until they free themselves or die. Not many make it out in one piece.

We've gone back through all ten Saw movies, from the 2004 original to the 2023 franchise comeback Saw X to decide on which ten traps still give us the worst nightmares. 

The Reverse Beartrap - Saw, Saw VI, Saw 3D

Arguably THE iconic Saw trap, the reverse beartrap is placed on the victim's head and hooked into their jaws. If they're not able to unlock the contraption and remove it, the trap bursts open and rips their jaws apart in a disgusting mess. It's appeared in several of the films for good reason - it's as simple as it is terrifying, and you don't have very much time to figure things out. The ticking clock leading up to your demise would probably be maddening.

The Rack - Saw III

The Rack is one those traps that forces you to rely on another person, so right off the bat it's not very fair. The victim is strapped to several cylindrical pieces that slowly turn one by one, twisting all of the person's limbs before finally twisting their head. The second person has to retrieve a key to unlock the victim, but doing so will cause a shotgun to fire at them. The longer it takes, the worse the twisting gets, making bones burst out of arms and legs before your neck is slowly, horrifically broken. Yeesh.

The Oxygen Crusher - Saw VI

This trap pits you against another victim where you're required to hold your breath longer than they can. For every bit of air that you let out, large metal clamps will begin to crush you on both sides of your body. It's a little bit different for the franchise - normally, Saw traps are filled with the panicked and agonized screams of the victims. Here, you can't afford to scream. Not a great trap for asthmatics or smokers.

The Cold Shower - Saw III

Set in the freezer room of a meatpacking facility, this trap strips the victim completely naked and hangs them by their wrists from the ceiling. The temperature is extremely cold, and the victim is routinely sprayed with icy water the longer the game goes on. Like The Rack, whether you survive this trap is entirely up to a second person, who has to reach through a set of cooling pipes to reach the key that'll free you. Even if they manage that though, it's very likely that you'll still die from hypothermia or frostbite.

Pound of Flesh - Saw VI

A two-person survival of the fittest, the Pound of Flesh trap asks that its victims cut off pieces of their own flesh in order to live. In the center of the room are a pair of scales, and one victim has to offer up more flesh than the other using the various tools in the room. Whoever loses gets the consolation prize of screws getting drilled into their skull. It's just straight up self-mutilation, and it is brutal.


The Fishing Line - Saw 3D

This is another trap that requires complete silence, but let's be honest, there's just no way that's possible when you're going through this thing. The victim is trapped in the center of a ring that has four metal rods protruding from it. If they make any noise, the rods will get closer until they stab through the victim's throat. Trying to stay calm and quiet in that situation is hard enough. Now add in the fact that a second person has to use a fishing hook to retrieve the key that'll free you, and the key is in your stomach. How long could anyone possibly endure that kind of pain without crying out? Absolutely no thank you to this one.


The Wire Saw Trap - Saw X

This one is so unfair in the movie it's featured in. Definitely a top contender for one of the franchise's gnarliest traps, this little number involves the victim being faced with either cutting into their leg with a Gigli wire saw deep enough to collect a set amount of bone marrow (I guess blood would be too easy?) or be horrifically decapitated. In Saw X, poor Valentina chops her whole leg off and still loses her head, all because she apparently wasn't quick enough. Justice for Valentina, she completed the assignment!


The Needle Pit - Saw II

It's the worst fear of plenty of people, but if you think just getting a shot or having blood drawn is bad, try being tossed into a pit of filthy, used syringes. The victim of this trap has to get into a pit full of prickly needles and scrounge around to find a key that'll unlock a door to their freedom, and it's impossible to get out of this one without getting yourself stuck full of them. No. Just no.


The Car Trap - Saw 3D

This is definitely one of the goriest ones of them all. This trap has four victims; one has their bare back glued to the driver's seat of a car and must force themselves to pull and rip their skin from it to reach a lever that'll save themselves and the other three. One person is trapped under the wheel of the car and will be crushed if the first person fails. Another is chained to the back of the car while the final victim is trapped directly in front of it. If the car accelerates due to the driver not reaching the lever in time, everyone dies. The person being put to the test in the film is played by none other than the legendary Chester Bennington.


The Laser Collar - Jigsaw

Your death at the hands of this trap may come quickly but rest assured that it is still exceedingly gruesome. The victims are fitted with metallic collars that have powerful laser cutters attached to them, which will eventually slice into their heads in spectacularly bloody fashion. There's no other trap quite like it.


 

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